Borsa valori dell'architettura
The new values in today architecture
originally published as
Antonino Saggio, "Interactivity"
in Promise and reality, Proceedings of the 2000 Ecaade Conference,
Bauhaus Weimer 2000 (pp.239-243).
This essay presents a mixture
of materials. While the written text is in English and it follows the paper
AS gave to Ecaade in Weimer 2000, the quick time movies are in Italian
and have been recorded on February 27 2001 during a speech at School of
Architecture of Pescara Italy .
(the book series and beyond)
Ascolta il filmato della prima parte: La rivoluzione (e oltre)
800 K realplayer
Scorri le immagini sotto mentre ascolti il
La Rivoluzione Informatica
A few info before starting. My
work in the last years in CAAD moved mainly in the field of publication.
In the 1996 I planned a new book series. After a very stimulating ping-ponging
with Bruno Zevi the name of the series became "La Rivoluzione Informatica".
Its scope was reflecting on the effects the virtual dimension was having
on architects and architecture in general. Each volume examines a single
topic, highlighting the essential aspects and exploring their relevance
for the architecture of today. The series, published by Testo&Immagine
(Turin), was very successful in Italy and in 1999 it was acquired for English
translation by the publisher Birkhäuser (Basel, Berlin, Boston) and
named "IT Revolution in Architecture".
It is the first book series world
wide to address the issue of Information Technology in the field of architecture.
Titles of the books published so far are: 1. HyperArchitecture: Spaces
in the Electronic Age.
2. Information Architecture: Basics
of CAAD and its future.
3. Digital Eisenman: An Office
of the Electronic Era. 4. Virtual Terragni: CAAD in Historical and critical
research. 5. Digital Stories: The Poetics of Communication. 6. Natural
Born CAADesigners: Young American Architects.
(For all info, authors and summaries
in English and German please refer to www.birkhauser.ch or www.amazon.co.uk)
Three books are in press (NewFlatness,
New Wombs, Digital Design) and 15 authors are under contract right now
to produce six new books every year.
My work as a editor is very intense.
I have to pick a theme that I consider relevant in today cultural debate,
find the best possible author to develop it, help structuring the book
and naturally revise the text and the images.
In some book, I write a Preface
that is of course "an appetiser" for the reader but also a way to orient
and direct the effort of the whole series. I intend IT Revolution in Architecture
not a sum of individual point of views but a more general collective enterprise
toward the comprehension of the impact that Information society has for
Scope of this paper, which summarises
and reorganises some of my Prefaces, is centred on the issue of Interactivity.
We could go very deep on this word, but letís stop for a moment in order
to be clear. The specific problems that I want to address are: firstly,
"why" interactivity is one of the crucial frontiers for an architecture
that is able to respond to the challenge of Information Society and secondly
"how" this can be achieved. The fact that this is paper is given in a University
that keeps the name of "Bauhaus" has for me a great symbolic relevance.
Il simposio di Zurigo; Il pensare insieme
Il problema dei valori
E' Finita l'era della macchina
Two concepts: modernity as answer
to crisis, metaphorization
First concept to consider is that
the rechanneling of ideas and researches from different disciplines towards
a common direction is characteristic of each age of change. The fact that
art, literature, architecture, design and philosophical, scientific and
economic thought are today closer and more interconnected than they have
been for decades may be another proof that we are living a moment of "Revolution".
IT Revolution, in particular, has an impact that is comparable only to
"The Industrial Revolution". Here comes the theme of Modernity. Modernity,
from my point of view, (in Baudrillard and Zevi terms), is the striving
toward the transformation of world crises into aesthetic and ethical values
at a tempo that architecture could cultivate and manifest. The Industrial
revolution was a "crisis" that lasted, for architecture, at least for 12
Industrial Revolution started at
the beginning of XIX, but architecture was able to find a coherent answer
to the new "industrial" world only around 1925: at the forefront , as everybody
knows, it was Germany with its experiences from Werkbund to Bauhaus. Question
in front of us is: how can architecture of today face a shift from an industrial
to an information paradigm? The only thing that we know is that a ponderous
and collective effort is necessary, and also, from my point of view, that
"Interactivity" is one absolutely key ingredient for this transformation
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ORIGINALLY PUBLISHED AS
Antonino Saggio, "Interactivity"
in Promise and reality,
Proceedings of the 2000 Ecaade
Conference, Bauhaus Weimer 2000 (pp.239-243).